I am a Game / Level Designer and Unity C# Developer. I am currently working freelance remotely from Montréal (Canada), as Game / Level Designer and Unity C# Developer for Matsuko (Slovakia), on projects under NDA with Eidos Montréal.
After graduating from ISART Digital, Paris in Game & Level Design, I worked seven years in the video games industry in the UK, Slovakia, France and Canada on both PC and mobile games.
In parallel of my freelance activities, I am founder, Game / Level Designer & Unity C# Developer of Haze Games, a small indie game studio behind the game Fractal Space. The mobile Pocket Edition is already available - the PC and consoles version is bound to be released in 2021.
Below are screenshots of various projects I have worked on as Game / Level Designer and/or Unity C# Developer.
Level Design and LUA Level Scripting
Level Design layouts and Level Building